Review: Loco Roco

At first glance you may think Loco Roco is another children’s game, and indeed it does seem like this. That is, until you actually pick the game up and play it. Loco Roco is really easy to get into and just start playing. The controls are very simple giving Loco Roco its own unique style of gameplay.

Loco Roco is a very fun game which style reminds me a lot of Katamari Damacy. If you enjoyed Katamari Damacy, you should for sure enjoy this game.

The mechanics behind this game are really simple, you press the L shoulder button and you tilt the screen left, you press the R shoulder button and you tilt the screen right, press them both and you make your Loco Roco bounce. You also eat flowers and bugs throughout the level. The flowers make your Loco Roco grow a little bigger by generating another, and the bugs are like coins.

Loco Roco plays somewhat linearly, where you must roll and bounce your Loco Roco from the start to the end of each world. There are many obstacles through-out each level. It’s a really fun game if you are looking to add something lite to your gaming collection.

The graphics are very simple and cartoon-ish, but they work well with the overall theme of the game. The same can be said about the in-game music.

Overall this was a really fun game to play. I enjoyed it a lot. Simple to pick up and play. More games like this need to be released for portable consoles.

Category Score
Gameplay 9/10
Graphics 8/10
Music/Sound 7/10
Total 8/10


Cheats/Bonuses:

Idle sequences
When playing, split all of the Rocos apart in a safe place (or at a place where they will not fall). After awhile they will start to play with each other, “dogpile” the person singing the chorus, or line up in a line and count to the number of Rocos you have in Japanese.

Screenshots

 

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